AH HELL. REAL NEWS.
Saddle up, pardners, it's time for the...
(semi) recent PSYCHONAUTS press ROUND UP!
Computer Gaming World | December 2004 | Coverage of our PC version in which I'm quoted saying the word "thing" about nineteen hundred zillion times. And, ladies-- it was written by Evan Shamoon! |
Computer Games Magazine | February 2005 | We're in the "The most anticipated games of 2005!" Which is awesome. My goal is to have Psychonauts NOT win this award next year. Haha. Get it? Get it Majesco?I love you, Majesco. |
Electronic Gaming Monthly | January 2005 | We are one of "The New Contenders!" It's so nice to be new again! |
Game Informer | December 2004 | What? 2004? What's that? I don't remember any such time. Well, there is a rare screenshot in this magazine so get your time machine ready for travel and your eyeballs ready for pleasure. |
GamePro | February 2005 | "Clever is the first word that comes to mind. Maybe brilliant says it better." Might I also suggest, "sexy" and "delicious?" |
Official Xbox Magazine | January 2005 | We are in here, like, three times. Once in an article about how rad Psychonauts is, once in an article about how rad Double Fine is, and once in a short blurb about how rad Tom is because he picked us as a "Power Pick for 2005." If these guys wanted to change the name of the magazine to "Official Psychonauts Magazine" I totally wouldn't sue them. P.S. The word "Rad" is totally coming back. Get ready. |
Play Magazine | December 2004 | Full-page preview. I forgive them for the name spelling thing because the article is big and pretty. |
Tips and Tricks | December 2004 | Something about being in Tips and Tricks makes me feel super-legit. I think I'd feel more legit if they'd start sending me free copies, though. |
The following publications exist only in the form of ELECTRICITY, which can be dangerous. But the upside is you can just click on the name there and read the article. Just be careful, Chaka.
GameSpot | I talked WAY too much in this article about comedy in games. Hey, bro, you know what's really funny? SILENCE. Well, not really. Unless it's also... DEADLY. |
1up | Double Fine programmer Anna Kipnis is quoted in this article about women in games, as is our own Majesco Marketeer, Liz Buckley. Psychonauts, strangely, is not mentioned, even though I am told chicks dig it. |
I promise. Tomorrow: no real news.